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An Initial Study of Targeted Personality Models in the FlipIt Game

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Decision and Game Theory for Security (GameSec 2018)

Abstract

Game theory typically assumes rational behavior for solution concepts such as Nash equilibrium. However, this assumption is often violated when human agents are interacting in real-world scenarios, such as cybersecurity. There are different human factors that drive human decision making, and these also vary significantly across individuals leading to substantial individual differences in behavior. Predicting these differences in behavior can help a defender to predict actions of different attacker types to provide better defender strategy tailored towards different attacker types. We conducted an initial study of this idea using a behavioral version of the FlipIt game. We show that there are identifiable differences in behavior among different groups (e.g., individuals with different Dark Triad personality scores), but our initial attempts at capturing these differences using simple known behavioral models does not lead to significantly improved defender strategies. This suggests that richer behavioral models are needed to effectively predict and target strategies in these more complex cybersecurity game.

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Acknowledgment

This research was sponsored by the Army Research Laboratory and was accomplished under Cooperative Agreement Number W911NF-13-2-0045 (ARL Cyber Security CRA). The views and conclusions contained in this document are those of the authors and should not be interpreted as representing the official policies, either expressed or implied, of the Army Research Laboratory or the U.S. Government. The U.S. Government is authorized to reproduce and distribute reprints for Government purposes not with standing any copyright notation here on. The authors also acknowledge the support of the OP VVV MEYS funded project CZ.02.1.01/0.0/0.0/16_019/000 0765 “Research Center for Informatics”. Access to computing and storage facilities owned by parties and projects contributing to the National Grid Infrastructure MetaCentrum provided under the programme “Projects of Large Research, Development, and Innovations Infrastructures” (CESNET LM2015042), is greatly appreciated.

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Correspondence to Anjon Basak .

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Basak, A. et al. (2018). An Initial Study of Targeted Personality Models in the FlipIt Game. In: Bushnell, L., Poovendran, R., Başar, T. (eds) Decision and Game Theory for Security. GameSec 2018. Lecture Notes in Computer Science(), vol 11199. Springer, Cham. https://doi.org/10.1007/978-3-030-01554-1_36

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  • DOI: https://doi.org/10.1007/978-3-030-01554-1_36

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