Skip to main content

Analysis and Optimization of Deep Counterfactual Value Networks

  • Conference paper
  • First Online:
Book cover KI 2018: Advances in Artificial Intelligence (KI 2018)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 11117))

Abstract

Recently a strong poker-playing algorithm called DeepStack was published, which is able to find an approximate Nash equilibrium during gameplay by using heuristic values of future states predicted by deep neural networks. This paper analyzes new ways of encoding the inputs and outputs of DeepStack’s deep counterfactual value networks based on traditional abstraction techniques, as well as an unabstracted encoding, which was able to increase the network’s accuracy.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Notes

  1. 1.

    As in DeepStack, the inputs to the networks with 7 layers with 500 nodes each using parametric ReLUs and an outer network ensuring the zero-sum property are the respective encodings.

References

  1. Bowling, M., Burch, N., Johanson, M., Tammelin, O.: Heads-up limit hold’em poker is solved. Commun. ACM 60(11), 81–88 (2017)

    Article  Google Scholar 

  2. Burch, N., Bowling, M.: CFR-D: solving imperfect information games using decomposition. CoRR abs/1303.4441 (2013). http://arxiv.org/abs/1303.4441

  3. Ganzfried, S., Sandholm, T.: Endgame solving in large imperfect-information games. In: Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2015, pp. 37–45, Richland, SC (2015)

    Google Scholar 

  4. Gibson, R.: Regret minimization in games and the development of champion multiplayer computer poker-playing agents. Ph.D. thesis, University of Alberta (2014)

    Google Scholar 

  5. Gilpin, A., Sandholm, T., Sørensen, T.B.: A heads-up no-limit texas hold’em poker player: discretized betting models and automatically generated equilibrium-finding programs. In: Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 2, AAMAS 2008, pp. 911–918. International Foundation for Autonomous Agents and Multiagent Systems, Richland, SC (2008)

    Google Scholar 

  6. Hopner, P.: Analysis and optimization of deep counterfactual value networks. Bachelor’s thesis, Technische Universität Darmstadt (2018). http://www.ke.tu-darmstadt.de/bibtex/publications/show/3078

  7. Hopner, P., Loza Mencía, E.: Analysis and optimization of deep counterfactual value networks (2018). http://arxiv.org/abs/1807.00900

  8. Johanson, M.: Measuring the size of large no-limit poker games. CoRR abs/1302.7008 (2013). http://arxiv.org/abs/1302.7008

  9. Johanson, M., Bard, N., Lanctot, M., Gibson, R., Bowling, M.: Efficient nash equilibrium approximation through Monte Carlo counterfactual regret minimization. In: Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 2, AAMAS 2012, pp. 837–846. International Foundation for Autonomous Agents and Multiagent Systems, Richland, SC (2012)

    Google Scholar 

  10. Johanson, M., Burch, N., Valenzano, R., Bowling, M.: Evaluating state-space abstractions in extensive-form games. In: Proceedings of the 2013 International Conference on Autonomous Agents and Multi-agent Systems, AAMAS 2013, pp. 271–278. International Foundation for Autonomous Agents and Multiagent Systems, Richland, SC (2013)

    Google Scholar 

  11. Johanson, M.B.: Robust strategies and counter-strategies: from superhuman to optimal play. Ph.D. thesis, University of Alberta (2016). http://johanson.ca/publications/theses/2016-johanson-phd-thesis/2016-johanson-phd-thesis.pdf

  12. Kanungo, T., Mount, D.M., Netanyahu, N.S., Piatko, C.D., Silverman, R., Wu, A.Y.: An efficient k-means clustering algorithm: analysis and implementation. IEEE Trans. Pattern Anal. Mach. Intell. 24(7), 881–892 (2002). https://doi.org/10.1109/TPAMI.2002.1017616

    Article  MATH  Google Scholar 

  13. Kingma, D.P., Ba, J.: Adam: a method for stochastic optimization. CoRR abs/1412.6980 (2014). http://arxiv.org/abs/1412.6980

  14. Moravcík, M., et al.: Deepstack: expert-level artificial intelligence in no-limit poker. CoRR abs/1701.01724 (2017). http://arxiv.org/abs/1701.01724

  15. Moravcík, M., et al.: Supplementary materials for deepstack: expert-level artificial intelligence in no-limit poker (2017). https://www.deepstack.ai/

  16. Nash, J.: Non-cooperative games. Ann. Math. 54(2), 286–295 (1951)

    Article  MathSciNet  Google Scholar 

  17. Noam Brown, T.S.: Libratus: the superhuman AI for no-limit poker. In: Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, IJCAI 2017, pp. 5226–5228 (2017)

    Google Scholar 

  18. Schnizlein, D.P.: State translation in no-limit poker. Master’s thesis, University of Alberta (2009)

    Google Scholar 

  19. Tammelin, O.: Solving large imperfect information games using CFR+. CoRR abs/1407.5042 (2014). http://arxiv.org/abs/1407.5042

  20. Zinkevich, M., Johanson, M., Bowling, M., Piccione, C.: Regret minimization in games with incomplete information. In: Platt, J.C., Koller, D., Singer, Y., Roweis, S.T. (eds.) Advances in Neural Information Processing Systems 20, pp. 1729–1736. Curran Associates, Inc. (2008). http://papers.nips.cc/paper/3306-regret-minimization-in-games-with-incomplete-information.pdf

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Eneldo Loza Mencía .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2018 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Hopner, P., Loza Mencía, E. (2018). Analysis and Optimization of Deep Counterfactual Value Networks. In: Trollmann, F., Turhan, AY. (eds) KI 2018: Advances in Artificial Intelligence. KI 2018. Lecture Notes in Computer Science(), vol 11117. Springer, Cham. https://doi.org/10.1007/978-3-030-00111-7_26

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-00111-7_26

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-00110-0

  • Online ISBN: 978-3-030-00111-7

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics