Abstract
VR is becoming a common practice in automotive industry. It fosters the reduction of the time-to-market and the costs for PMU. Ergonomics tests based on VR tools are able to influence the design of products. We present a methodology based on a mixed reality environment integrating VR and tangible objects used for performing ergonomic tests of control devices and the results of testing sessions where the tester interacts with a virtual model and receives a feedback. . The environment includes a virtual human controlled by a motion tracking system, and a physical object consisting of a rotatory haptic device.
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© 2006 Springer-Verlag France
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(2006). Interactive Techniques. In: Research in Interactive Design. Springer, Paris. https://doi.org/10.1007/978-2-287-48370-7_5
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DOI: https://doi.org/10.1007/978-2-287-48370-7_5
Publisher Name: Springer, Paris
Print ISBN: 978-2-287-48363-9
Online ISBN: 978-2-287-48370-7
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