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Ubiquitous Media for Collocated Interaction

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Abstract

Has ubiquitous computing entered our lives as anticipated in the early 90s or at the turn of the millennium? In this last decade, the processing of media combined with sensing and communication capabilities has been slowly entering our lives through powerful smartphones, multimodal game consoles, instrumented cars, and large displays pervading public spaces. However, the visionary formulations (Weiser 1991) and updated scenarios (Abowd and Mynatt 2000) have not been realized, despite the fact that the technology has become increasingly accessible.

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Acknowledgment

We thank Tommi Ilmonen and John Evans, who worked on the City Wall. MapLens and DigiMap were developed in cooperation with the University of Oulu, Graz University of Technology and the University of Cambridge, within the IPCity project funded by the 6th Framework Research Programme of the EU. We thank Saija Lemmelä and Jaana Juntunen for their contribution in the analysis of MapLens trials.

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Correspondence to Giulio Jacucci .

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© 2009 Springer-Verlag London

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Jacucci, G., Peltonen, P., Morrison, A., Salovaara, A., Kurvinen, E., Oulasvirta, A. (2009). Ubiquitous Media for Collocated Interaction. In: Willis, K., Roussos, G., Chorianopoulos, K., Struppek, M. (eds) Shared Encounters. Computer Supported Cooperative Work. Springer, London. https://doi.org/10.1007/978-1-84882-727-1_2

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  • DOI: https://doi.org/10.1007/978-1-84882-727-1_2

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