Abstract
In the earlier chapters, we previewed the Java API for input and output mechanisms, networking, and multithreading. In this chapter, we proceed to look at the facilities for incorporating graphical user interfaces. With the availability of powerful and cheap hardware, and widespread and diverse use of computers, easy and intuitive interfaces have become an important aspect to developers.
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© 2008 Springer-Verlag London Limited
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Poo, D., Kiong, D., Ashok, S. (2008). Graphical Interfaces and Windows. In: Object-Oriented Programming and Java. Springer, London. https://doi.org/10.1007/978-1-84628-963-7_13
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DOI: https://doi.org/10.1007/978-1-84628-963-7_13
Publisher Name: Springer, London
Print ISBN: 978-1-84628-962-0
Online ISBN: 978-1-84628-963-7
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