Abstract
In Chapter 10, we previewed the Java API for input and output facilities, especially those associated with files requiring different formatting. The framework used to maximize code reusability was also discussed. In this chapter, we will go beyond the local machine by looking at networking facilities in the Java API. Since the abstraction for networking primitives turns out to be byte streams, there is indeed much reuse of the classes seen in the previous chapter.
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© 2008 Springer-Verlag London Limited
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Poo, D., Kiong, D., Ashok, S. (2008). Networking and Multithreading. In: Object-Oriented Programming and Java. Springer, London. https://doi.org/10.1007/978-1-84628-963-7_11
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DOI: https://doi.org/10.1007/978-1-84628-963-7_11
Publisher Name: Springer, London
Print ISBN: 978-1-84628-962-0
Online ISBN: 978-1-84628-963-7
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