Abstract
The aim of the shop floor scheduling game is getting participants acquainted with:
-
developing robust planning and scheduling procedures;
-
accepting orders under uncertainty and competition;
-
using information from cost accounting in scheduling;
-
creating an adequate communication structure within the team;
-
working under time pressure.
Chapter PDF
Similar content being viewed by others
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 1995 IFIP International Federation for Information Processing
About this chapter
Cite this chapter
Riezebos, J., Slomp, J. (1995). The Shop Floor Scheduling Game. In: Riis, J.O. (eds) Simulation Games and Learning in Production Management. APMS 1994. IFIP Advances in Information and Communication Technology. Springer, Boston, MA. https://doi.org/10.1007/978-1-5041-2870-4_11
Download citation
DOI: https://doi.org/10.1007/978-1-5041-2870-4_11
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-5041-2871-1
Online ISBN: 978-1-5041-2870-4
eBook Packages: Springer Book Archive