The S Language

Part of the Statistics and Computing book series (SCO)


S is a language for the manipulation of objects. It aims to be both an interactive language (like, for example, a Unix shell language) as well as a complete programming language with some convenient object-oriented features. In this chapter we shall be concerned with the interactive language, and hence certain language constructs used mainly in programming will be postponed to Chapter 4.


Dimension Vector Data Frame Character String Index Vector Short Vector 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer Science+Business Media New York 1994

Authors and Affiliations

  1. 1.Department of StatisticsUniversity of AdelaideAdelaideAustralia
  2. 2.University of OxfordOxfordEngland

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