VE and Training, Limitations, and Opportunities

  • W. A. Lotens
  • J. B. J. Riemersma
Part of the Defense Research Series book series (DRSS, volume 6)

Abstract

Virtual Environment (VE) is a combination of traditional, existing and new technologies, rather than a technology by itself. Therefore it is hard and probably useless to draw sharp borders between what belongs to VE and what not. In the integration of technology in society there is a gradual transition from data files to multimedia (MM) and from there to VE. Relevant for implementation in training is not whether a technology is identified as VE, but what it adds to the functionality of a training system. The central topic of this paper is what the new functionalities are and how they can be exploited.

Keywords

Virtual Environment Augmented Reality Motion Sickness Training System Tactile Display 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

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Copyright information

© Springer Science+Business Media New York 1997

Authors and Affiliations

  • W. A. Lotens
    • 1
  • J. B. J. Riemersma
    • 1
  1. 1.TNO Human Factors Research InstituteSoesterbergThe Netherlands

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