Abstract
Video game graphics have come a long way since their inception. The first game ever created was the extremely simple Pong tennis game that was played using primitive graphics consisting of glowing dots and lines on a cathode ray oscilloscope and two aluminum controllers. Its creator, American physicist William Higginbotham, did not think it was much at the time and thought it was just a temporary fad. But what he did not know was that one day this technology would revolutionize the entertainment industry. Since then, graphics have gone through a long evolution process to where they currently are today. Let’s explore all the details in this chapter.
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© 2020 Abhishek Kumar
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Kumar, A. (2020). Graphics in the Game Industry. In: Beginning PBR Texturing. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5899-6_2
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DOI: https://doi.org/10.1007/978-1-4842-5899-6_2
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5898-9
Online ISBN: 978-1-4842-5899-6
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