Abstract
Substance Painter was first widely adopted by the game industry. Substance has a well-defined workflow as well as direct integration with modern game engines such as Unreal Engine, Unity, and CryEngine. We will focus primarily on Unreal Engine as our target engine in this chapter.
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© 2020 Abhishek Kumar
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Kumar, A. (2020). Integration with Unreal Engine 4. In: Beginning PBR Texturing. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5899-6_18
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DOI: https://doi.org/10.1007/978-1-4842-5899-6_18
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5898-9
Online ISBN: 978-1-4842-5899-6
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