Abstract
Substance Painter has a powerful procedural workflow assisted by various materials, tools, masks, automatic functions, etc. In this chapter, I will discuss materials and smart materials and how you can use them to rapidly texture almost anything. Then I’ll discuss layers and masks.
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© 2020 Abhishek Kumar
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Kumar, A. (2020). Working with Materials, Layers, and Masks. In: Beginning PBR Texturing. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5899-6_12
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DOI: https://doi.org/10.1007/978-1-4842-5899-6_12
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5898-9
Online ISBN: 978-1-4842-5899-6
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