Skip to main content

Working with Materials, Layers, and Masks

  • Chapter
  • First Online:
Beginning PBR Texturing
  • 566 Accesses

Abstract

Substance Painter has a powerful procedural workflow assisted by various materials, tools, masks, automatic functions, etc. In this chapter, I will discuss materials and smart materials and how you can use them to rapidly texture almost anything. Then I’ll discuss layers and masks.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 49.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 64.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2020 Abhishek Kumar

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Kumar, A. (2020). Working with Materials, Layers, and Masks. In: Beginning PBR Texturing. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5899-6_12

Download citation

Publish with us

Policies and ethics