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Moving Platforms

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Game Programming with Unity and C#
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Abstract

In this chapter, we'll focus on implementing a moving, floating platform that travels back and forth between two locations.

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© 2020 Casey Hardman

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Hardman, C. (2020). Moving Platforms. In: Game Programming with Unity and C#. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5656-5_38

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