Abstract
To give the player a little more interesting movement, we're going to implement an option for them to quickly “dash” in the direction they're moving – or, more specifically, in the direction they have held down with the movement keys. If they're holding W and D, they'll dash diagonally forward and right, for example.
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© 2020 Casey Hardman
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Hardman, C. (2020). Dashing. In: Game Programming with Unity and C#. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5656-5_20
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DOI: https://doi.org/10.1007/978-1-4842-5656-5_20
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5655-8
Online ISBN: 978-1-4842-5656-5
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