Abstract
This final chapter will look at a few additional techniques for making improvements to your code. It will also provide some help with debugging when things go wrong. The final game will be a 2D top-down space shooter game. This should help give you the confidence to create your own games using the knowledge acquired from this book.
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© 2020 Stewart Watkiss
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Watkiss, S. (2020). Improvements and Debugging. In: Beginning Game Programming with Pygame Zero. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5650-3_11
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DOI: https://doi.org/10.1007/978-1-4842-5650-3_11
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5649-7
Online ISBN: 978-1-4842-5650-3
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