Abstract
In this chapter, you will learn how to create user interfaces for your game, such as menus and HUDs (head-up displays). Menus are used when the player needs to make a choice from a list, such as choosing between “Start New,” “Continue,” and “Options” at the beginning of a game. HUDs are used to show information to the player while the game is in progress. For example, health, ammo, score, time remaining, and so on.
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© 2020 David Nixon
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Nixon, D. (2020). User Interfaces. In: Beginning Unreal Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5639-8_8
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DOI: https://doi.org/10.1007/978-1-4842-5639-8_8
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5638-1
Online ISBN: 978-1-4842-5639-8
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