Abstract
This chapter will cover the Level Editor. You will start by getting an overview of the editor before learning about each of its panels in detail. You will learn how to move, rotate, and scale Actors, the concept of snapping, and how to view your Level in different ways.
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© 2020 David Nixon
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Nixon, D. (2020). The Level Editor. In: Beginning Unreal Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5639-8_3
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DOI: https://doi.org/10.1007/978-1-4842-5639-8_3
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5638-1
Online ISBN: 978-1-4842-5639-8
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