Abstract
I talked about the Blender user interface in Chapter 1. I talked about the Layout workspace, Modeling workspace, and Shader workspace in Chapters 2, 3, and 4. You even had a sneak peek of the UV editing workspace and many Blender features through sample projects. I also discussed the fundamentals of light and color and the various editors.
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© 2020 Ezra Thess Mendoza Guevarra
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Guevarra, E.T.M. (2020). Let’s Animate with Blender. In: Modeling and Animation Using Blender. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5340-3_5
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DOI: https://doi.org/10.1007/978-1-4842-5340-3_5
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5339-7
Online ISBN: 978-1-4842-5340-3
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