Abstract
This chapter discusses the Poco renderer through examples showing how to deliver high-quality, high-performance graphics on inexpensive microcontrollers. Poco is part of the Commodetto graphics library, which adds features including offscreen graphics buffers, bitmaps, and instantiation of graphics assets from resources, as demonstrated in some of the examples.
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© 2020 Peter Hoddie and Lizzie Prader
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Hoddie, P., Prader, L. (2020). Drawing Graphics with Poco. In: IoT Development for ESP32 and ESP8266 with JavaScript. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5070-9_9
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DOI: https://doi.org/10.1007/978-1-4842-5070-9_9
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-5069-3
Online ISBN: 978-1-4842-5070-9
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