Skip to main content

Making the Raspberry Pi Repeat Itself

  • Chapter
  • First Online:
Python, PyGame, and Raspberry Pi Game Development
  • 3001 Accesses

Abstract

A video game repeats the action until all the players’ lives have gone, or the end of the game has been reached. So far, we have only written programs that run through a sequence of commands and then terminate. With the use of certain Python keywords, we can get the computer to repeat a block of code when required, either using conditions or for a set number of times.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

eBook
USD 16.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 16.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2019 Sloan Kelly

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Kelly, S. (2019). Making the Raspberry Pi Repeat Itself. In: Python, PyGame, and Raspberry Pi Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-4533-0_6

Download citation

Publish with us

Policies and ethics