Abstract
By now, you should have a good understanding of the Python language as well as the PyGame library. With the games included in this text you should have a good understanding of what goes into creating a video game. Indeed, armed with a good idea, you should have enough knowledge to make a game on your own! In this book we’ve covered player input, displaying graphics, playing sounds, and moving characters about the screen as well as alternative forms of input and output in the form of reading and writing to the GPIO pins.
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© 2019 Sloan Kelly
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Kelly, S. (2019). Conclusion. In: Python, PyGame, and Raspberry Pi Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-4533-0_24
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DOI: https://doi.org/10.1007/978-1-4842-4533-0_24
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-4532-3
Online ISBN: 978-1-4842-4533-0
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