Skip to main content

Loops

  • Chapter
  • First Online:
Learn to Program with Python 3
  • 5871 Accesses

Abstract

In this chapter, we’ll build a Guess the Number program. The computer will pick a random number between 1 and 20, and the user will have five attempts to guess the number. For every incorrect guess, the computer will let the user know if the correct answer is higher or lower than the user’s guess. If the user doesn’t guess the answer in five attempts, the program will tell the user what the number was.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2018 Irv Kalb

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Kalb, I. (2018). Loops. In: Learn to Program with Python 3. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3879-0_6

Download citation

Publish with us

Policies and ethics