Abstract
In this chapter, you will get started with GameMaker Studio 2 (GMS2). The first thing we will be doing is to find out how we can download and install the latest version of GameMaker Studio 2. Once we have downloaded and installed the software, we will get started with an overview of GameMaker Studio 2’s interface and then move on to create our first project.
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© 2018 Yadu Rajiv
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Rajiv, Y. (2018). An Introduction to GMS2. In: Developing Turn-Based Multiplayer Games. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3861-5_1
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DOI: https://doi.org/10.1007/978-1-4842-3861-5_1
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-3860-8
Online ISBN: 978-1-4842-3861-5
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