Abstract
In this chapter, you will make a basic Spot the Difference game. The coding is quite simple, and it’s a great way to start exploring the IDE. All of the images used in the game are available in the Resources folder that you downloaded. This project uses a background image and instances of the object to mark where the differences are, plus a control object for keeping track of the player’s progress.
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© 2018 Ben Tyers
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Tyers, B. (2018). Spot the Difference. In: Practical GameMaker Projects. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3745-8_1
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DOI: https://doi.org/10.1007/978-1-4842-3745-8_1
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-3744-1
Online ISBN: 978-1-4842-3745-8
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