Abstract
We will consider out-game bots in this chapter. First, we will get a short overview of the required tools. Then, we will study the basic principles of Internet communications. We will write a sample game application and a bot for it. When we become familiar with the technologies and tools, we will write a bot for the real game. At the end of the chapter, we will investigate ways to protect games from this type of bot.
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© 2018 Ilya Shpigor
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Shpigor, I. (2018). Out-game Bots. In: Practical Video Game Bots . Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3736-6_4
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DOI: https://doi.org/10.1007/978-1-4842-3736-6_4
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-3735-9
Online ISBN: 978-1-4842-3736-6
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