Abstract
This chapter continues with classes and with more interactions by providing three new sketches. The first example is a game in which the player uses a slingshot to hit a chicken. You’ll then create a snake sketch, which is my version of a snake game. The final sketch tests the interpretation of what a player sees. It was inspired by a psychology student who wanted to record reactions from test participants.
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© 2018 Jeanine Meyer
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Meyer, J. (2018). More Interactions. In: Programming 101. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3697-0_5
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DOI: https://doi.org/10.1007/978-1-4842-3697-0_5
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-3696-3
Online ISBN: 978-1-4842-3697-0
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