Abstract
In the last chapter we were able to test our Game in the Unity Game View; now, let’s see what the game will look like in AR. With the FuguBowlAR Game open in Unity, let’s add the Unity AR Camera Manager to our Main Camera. In the Hierarchy select the Main Camera and then in the Inspector, select Add Component (Figure 6-1). In the Add Component search bar, search for Camera and select the Unity AR Camera Manager (Figure 6-2).
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© 2019 Allan Fowler
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Fowler, A. (2019). Introducing Touch. In: Beginning iOS AR Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3618-5_6
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DOI: https://doi.org/10.1007/978-1-4842-3618-5_6
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