Abstract
Now that you have installed Unity and the Unity ARKit Plug-in, it’s time to get to learn a bit more about this tool and make our first AR experience. Note, I called this an experience and not a game, although it could possibly be used as a game in some way; from my point of view a game needs some key elements, which I will go into detail in Chapter 4.
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© 2019 Allan Fowler
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Fowler, A. (2019). The Unity ARKit. In: Beginning iOS AR Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3618-5_3
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DOI: https://doi.org/10.1007/978-1-4842-3618-5_3
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Publisher Name: Apress, Berkeley, CA
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