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Keeping Up with the Industry

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Abstract

The game industry is in perennial and relentless progress. The insurmountable issues that you incurred last year are quite likely to have been overcome by a fellow game developer by now.

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© 2018 Claudia Doppioslash

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Doppioslash, C. (2018). Keeping Up with the Industry. In: Physically Based Shader Development for Unity 2017. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3309-2_18

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