Abstract
This chapter introduces some of the basics of HTML, CSS, and JavaScript. These are the core web technologies, and we’ll use them for developing our game throughout this book. In order to follow along, you’ll need a text editor to generate text files and a web browser to view the results with.
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© 2017 Graeme Stuart
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Stuart, G. (2017). HTML5 and the Canvas Element. In: Introducing JavaScript Game Development . Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3252-1_1
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DOI: https://doi.org/10.1007/978-1-4842-3252-1_1
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-3251-4
Online ISBN: 978-1-4842-3252-1
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