Abstract
Now that you have Unity installed, it's time to get acquainted with the Unity Editor. The Editor (I’ll use the terms Unity, Unity Editor, and Editor interchangeably, as long as the meaning is clear) is where you create, test, and build a game for one or more target platforms. The Editor operates on a single Unity project containing assets included in a game.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2017 Allan Fowler and Philip Chu
About this chapter
Cite this chapter
Fowler, A., Chu, P. (2017). A Unity Tour. In: Learn Unity 2017 for iOS Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3174-6_2
Download citation
DOI: https://doi.org/10.1007/978-1-4842-3174-6_2
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-3173-9
Online ISBN: 978-1-4842-3174-6
eBook Packages: Professional and Applied ComputingApress Access BooksProfessional and Applied Computing (R0)