Textures and Rendering

  • Chris Conlan


So far, we have constrained our code examples to the creation of meshes and add-ons in Blender. For 3D artists and animators, the goal of 3D modeling is to make a scene come to life with rendered images and videos. Rendering in Blender Python is actually very simple, typically requiring only a single function call. To bring us to the point where we want to render our scenes, we will discuss texturing, lighting, and camera placement.


Image Texture Camera Placement Face Index Basic Trigonometry Static Fuzz 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Chris Conlan 2017

Authors and Affiliations

  • Chris Conlan
    • 1
  1. 1.BethesdaUSA

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