Introduction to Add-On Development

  • Chris Conlan
Chapter

Abstract

This chapter builds basic add-ons using using Blender’s Python API. One of the biggest hurdles of add-on development is transitioning from a development environment to a neatly packaged and OS-independent add-on, so we spend considerable time in this chapter discussing various development practices. By the end of the chapter, readers should be able to register simple add-ons in both development and deployment environments. Following chapters build on this knowledge to incorporate more advanced features into add-ons.

Keywords

Application Programming Interface User Preference Simple Operator Single String Python Module 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Chris Conlan 2017

Authors and Affiliations

  • Chris Conlan
    • 1
  1. 1.BethesdaUSA

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