Abstract
In this final chapter, we’ll present a variety of steps you could consider as you continue on in game development. Among these, we’ll discuss working on additional projects, learning skills in related areas, and bringing your games to a wider audience. Along the way, we’ll present lists of resources of all types and general advice for many situations.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2017 Lee Stemkoski and Evan Leider
About this chapter
Cite this chapter
Stemkoski, L., Leider, E. (2017). The Journey Continues. In: Game Development with Construct 2. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2784-8_15
Download citation
DOI: https://doi.org/10.1007/978-1-4842-2784-8_15
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2783-1
Online ISBN: 978-1-4842-2784-8
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books