Treasure Quest

  • Lee Stemkoski
  • Evan Leider
Chapter

Abstract

In Treasure Quest, the player controls a character named Hero whose goal is to find and collect the treasure chest. Along the way, there will be obstacles such as rocks that block the hero’s progress and enemies that attack the hero. The hero has a sword, which can be swung to destroy enemies (or any bushes that block the hero’s path). Coins are sometimes dropped by defeated enemies (or can be found hidden around the level), and they can be used to purchase objects such as hearts (which restore a health point) or bomb bags (which contain a number of bombs, which can then be used to destroy rocks). There are three varieties of enemies: one that flies randomly through the air, one that moves randomly on the ground, and one that actively seeks out and chases the hero. In this project, the game world is spread out across multiple layouts.

Keywords

Image Point Instance Variable Image Editor Game World Game Mechanic 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Lee Stemkoski and Evan Leider 2017

Authors and Affiliations

  • Lee Stemkoski
    • 1
  • Evan Leider
    • 2
  1. 1.DEPT OF MATH & CSADELPHI UNIVERSITY DEPT OF MATH & CSGarden CityUSA
  2. 2.NYUSA

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