Abstract
In this chapter, we will delve deeper into the Processing API for drawing shapes, images, and text, using several code examples to illustrate the different functions in the API. We will also learn how to use the P2D renderer and the PShape class for better 2D performance.
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© 2017 Andrés Colubri
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Colubri, A. (2017). Drawing Graphics and Text. In: Processing for Android. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2719-0_4
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DOI: https://doi.org/10.1007/978-1-4842-2719-0_4
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2718-3
Online ISBN: 978-1-4842-2719-0
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