Abstract
You’ve spent the last few chapters working hard to create a working game world. You’ve developed the engine, created save files, and made your character move and interact with the world the way they should. Hopefully, you’ve had fun doing it, but it’s probably felt a little challenging and quite technical at points along the way.
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© 2017 Adam Sinicki
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Sinicki, A. (2017). Adding More Game Elements: Springs, Moving Platforms, AI, and More. In: Learn Unity for Android Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2704-6_9
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DOI: https://doi.org/10.1007/978-1-4842-2704-6_9
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2703-9
Online ISBN: 978-1-4842-2704-6
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