Abstract
At this point, you now have a world that is starting to look a little bit like a conventional computer game level. In this chapter, we’re going to make it play like a conventional computer game level by adding some basic physics and movement. For this, you’re going to be trying your hand at coding for the first time. Good luck!
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© 2017 Adam Sinicki
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Sinicki, A. (2017). Adding Physics and Getting Started With Coding. In: Learn Unity for Android Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2704-6_4
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DOI: https://doi.org/10.1007/978-1-4842-2704-6_4
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2703-9
Online ISBN: 978-1-4842-2704-6
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