Abstract
Create a movable player object, and an enemy that moves toward the player. Place some instances of an obstacle that the player and enemy should avoid.
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© 2017 Ben Tyers
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Tyers, B. (2017). Follow Player (Ghost). In: GameMaker: Studio 100 Programming Challenges. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2644-5_99
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DOI: https://doi.org/10.1007/978-1-4842-2644-5_99
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2643-8
Online ISBN: 978-1-4842-2644-5
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