Stairs

  • Christopher Pitt
Chapter

Abstract

We’ve implemented jumping and climbing as the main ways to traverse a level vertically. These actions are great, but they limit level design to consist of platforms and ladders. Let’s expand our design options by implementing stairs (or the similar action of walking up slopes).

Keywords

Horizontal Axis Detection Algorithm Similar Action Collision Detection Game Development 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

©  Christopher Pitt 2016

Authors and Affiliations

  • Christopher Pitt
    • 1
  1. 1.Cape TownSouth Africa

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