Abstract
We’ve implemented jumping and climbing as the main ways to traverse a level vertically. These actions are great, but they limit level design to consist of platforms and ladders. Let’s expand our design options by implementing stairs (or the similar action of walking up slopes).
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© 2016 Christopher Pitt
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Pitt, C. (2016). Stairs. In: Making Games. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2493-9_7
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DOI: https://doi.org/10.1007/978-1-4842-2493-9_7
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2492-2
Online ISBN: 978-1-4842-2493-9
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