Skip to main content

Stairs

  • Chapter
  • First Online:
Making Games
  • 1252 Accesses

Abstract

We’ve implemented jumping and climbing as the main ways to traverse a level vertically. These actions are great, but they limit level design to consist of platforms and ladders. Let’s expand our design options by implementing stairs (or the similar action of walking up slopes).

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

eBook
USD 19.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 27.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2016 Christopher Pitt

About this chapter

Cite this chapter

Pitt, C. (2016). Stairs. In: Making Games. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2493-9_7

Download citation

Publish with us

Policies and ethics