Abstract
We’re almost done now. Before we part ways, I thought it would be fun to experiment with gamepads. They’re only supported via JavaScript in a few browsers, but they sure are fun to use!
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsAuthor information
Authors and Affiliations
Rights and permissions
Copyright information
© 2016 Christopher Pitt
About this chapter
Cite this chapter
Pitt, C. (2016). Gamepads. In: Making Games. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2493-9_14
Download citation
DOI: https://doi.org/10.1007/978-1-4842-2493-9_14
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2492-2
Online ISBN: 978-1-4842-2493-9
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books