Abstract
What fun would this game be if the player were to go through it all alone? What we need now are mindless mobs (or blobs if you prefer) to patrol and/or otherwise complicate the hero’s path.
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© 2016 Christopher Pitt
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Pitt, C. (2016). Mobs. In: Making Games. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2493-9_10
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DOI: https://doi.org/10.1007/978-1-4842-2493-9_10
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2492-2
Online ISBN: 978-1-4842-2493-9
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