Abstract
Conditional statements are used to check and compare variables (and other values such as instance Ids, if sounds are playing, keypresses, functions, mouse position, and more).
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© 2016 Ben Tyers
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Tyers, B. (2016). Conditionals. In: Practical GameMaker: Studio. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2373-4_2
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DOI: https://doi.org/10.1007/978-1-4842-2373-4_2
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2372-7
Online ISBN: 978-1-4842-2373-4
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