Abstract
A splash screen is usually shown when a game starts up. It's an ideal time to initialize variables and load external resources. It's also a great way to show your company logo or a sponsor’s message. You can create a splash screen in the Global Game Settings; however, normally GameMaker: Studio loads the game very fast and so the user will hardly have time to see it, which is another good reason to create your own.
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© 2016 Ben Tyers
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Tyers, B. (2016). Splash Screens and Menu. In: Practical GameMaker: Studio. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2373-4_15
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DOI: https://doi.org/10.1007/978-1-4842-2373-4_15
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2372-7
Online ISBN: 978-1-4842-2373-4
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