SceneKit Editor

  • James Goodwill
  • Wesley Matlock


Now that you have a basic understanding of how SceneKit works, you can now use the render loop to create, control, and animate SCNodes. In previous chapters, you’ve been using code to manipulate those objects.


Design Section Scene Graph Original File Camera Node Lighting Tone 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© James Goodwill and Wesley Matlock 2017

Authors and Affiliations

  • James Goodwill
    • 1
  • Wesley Matlock
    • 2
  1. 1.Highlands RanchUSA
  2. 2.Kansas CityUSA

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