Scenes and Nodes

  • James Goodwill
  • Wesley Matlock


In this chapter, you’ll learn how SceneKit uses the scene graph to render the objects in the scene. Once you have an understanding of the scene graph, you’ll then see how to use the built-in models from SceneKit. You’ll use the models to make obstacles in your game for the hero to avoid and for the enemy to hide behind.


Child Node Group Node Node Position Node Type Scene Graph 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© James Goodwill and Wesley Matlock 2017

Authors and Affiliations

  • James Goodwill
    • 1
  • Wesley Matlock
    • 2
  1. 1.Highlands RanchUSA
  2. 2.Kansas CityUSA

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