Abstract
In this chapter, we will look at how Fusion differentiates 2D and 3D, how it bridges them together seamlessly, and how to add new 3D elements into your VFX project pipeline. With this knowledge we will be able to incorporate 3D elements and assets for the rest of the book (advanced topics).
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© 2016 Wallace Jackson
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Jackson, W. (2016). VFX Pipeline 3D Production: Compositing 3D Assets. In: VFX Fundamentals. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2131-0_14
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DOI: https://doi.org/10.1007/978-1-4842-2131-0_14
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2130-3
Online ISBN: 978-1-4842-2131-0
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