VFX Pipeline 3D Production: Compositing 3D Assets

  • Wallace Jackson


In this chapter, we will look at how Fusion differentiates 2D and 3D, how it bridges them together seamlessly, and how to add new 3D elements into your VFX project pipeline. With this knowledge we will be able to incorporate 3D elements and assets for the rest of the book (advanced topics).


Graphic Processing Unit Shadow Caster Point Light Shadow Softness Shadow Setting 
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Copyright information

© Wallace Jackson 2016

Authors and Affiliations

  • Wallace Jackson
    • 1
  1. 1.LompocUSA

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