Abstract
This chapter introduces you the basics of the Cartesian coordinate system used in leJOS EV3. It also teaches you how to apply programming methods in the Navigation class to control the wheeled vehicle in order to trace out a predefined path with coordinates in a two-dimensional plane.
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© 2016 Wei Lu
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Lu, W. (2016). Coordinators and Navigator API. In: Beginning Robotics Programming in Java with LEGO Mindstorms. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2005-4_4
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DOI: https://doi.org/10.1007/978-1-4842-2005-4_4
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2004-7
Online ISBN: 978-1-4842-2005-4
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