• Darrin Perez


In the previous chapter, we took a break from working on our game’s main narrative. In this chapter, we’re going to extend that break some more! Sidequests are similar in purpose to minigames, in that they allow the player to walk off the beaten path and receive rewards for things that do not directly advance the narrative. We can loosely classify sidequests into two major categories.


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Copyright information

© Darrin Perez 2016

Authors and Affiliations

  • Darrin Perez
    • 1
  1. 1.Box 45404San LorenzoPuerto Rico

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