Abstract
Have you ever heard someone say, “When two worlds collide”? This expression is used when a person from a different background or culture is put in a situation where they are at odds and must face very hard decisions. When building GUI applications needing graphics or animations, we are often on a collision course between business and gaming worlds. In other words, when developing applications, it’s nice to strike a good balance of having UI aspects from business applications and video game-like effects.
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© 2017 Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips and Mark Heckler
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Dea, C., Grunwald, G., Pereda, J., Phillips, S., Heckler, M. (2017). Graphics. In: JavaFX 9 by Example. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-1961-4_7
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DOI: https://doi.org/10.1007/978-1-4842-1961-4_7
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-1960-7
Online ISBN: 978-1-4842-1961-4
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